Overall it went relatively smoothly and we got some nice results even though we were faced with some minor technical difficulties (as always). The biggest hurdle is getting the characters made in Blender to MotionBuilder and back to Blender with their armatures and weights intact. So far the workflow seems to be working nicely.
Here's a 'best of' clip I made from the material:
The render quality is just from the viewport preview so nothing fancy yet. I think the movement works pretty nicely already and the handheld camera gives it a very realistic documentary style feel.
More to come.
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