Apr 16, 2016

Hellish city look developmnet

I've been busy working on the BA thesis animated film project for the past weeks. Character and set development with the team is undergoing nicely at a rapid pace at the moment. Lot's of cool stuff under the wraps.

Here's a new version of the sunrise shot. It now has textured assets and overall better compositing work:



The look of the base of the tower has evolved from this test quite a bit. It is now lifted higher from the ground plane and the spiraling forms of buildings covering it are more pronounced. Foreground still heavily work in progress.


Here's a closeup look at the vertical slums:




No comments:

Post a Comment